Well tonight I printed up a couple of the game tiles from the curse of Moht game by Dutchmogul.
These even though very flat took 3 hours to print. I think it is probably caused by all of the tufts and individual cobblestones on the road.

I also painted up one of the characters from the game. He is nothing spectacular but does the job. In terms of detail think early Games Workshop plastics…to be fair I printed him with standard settings on the printer. I reckon I could get more detail if I tried.
The other think I printed was a leaking barrel. Not sure what it is leaking but I thought green was rather funky.
As for the game tiles I need 14 in total:
1 keep
1 hill
1 river
1 ruin
4 fields
2 forests (being printed now)
2 roads (printed)
2 villages.
There are the miniatures too.
4 cultists
4 dread fiend monster thingies
1 cleric
1 manflayer (printed… I think)
1 night fiend
1 dusk lord (printed)
There are a whole host of tokens and bits to print as well.
You can read a bit more about it here:



















