I have come across a bit if a conundrum regarding Pike blocks, now a strip of pikes costs 44 pence on its own on a 20 x 40mm base it looks naff. So I would need two on there… like this:

So here we have 88p worth… problem I am having is the gap surrounding the pikes on the base… so I could double the amount …

This looks a bit better (we’ll apart from the slight overhang on the right). Problem is double the figures is double the cost. So instead of 88p it would become £1.76 per base. This is one base out of either a unit of 8, 12 or 16 as you can see it would soon add up. A 16 strong Swiss Pike block would come in at just over £28, as it happens at two to a base would still come in at £14… quite pricey for 6mm. I thought I had better make it clear that I am not criticising the pricing policy of the miniature manufacturer here, far from it…

I think my problem is I would normally just buy an irregular army, so in this case an imperial army and a French army at about £18 each. I think the problem is the new rules, well those aren’t even the problem. It is me getting used to a new system where I need to work out points and follow a basing system, rather than my usual 20×40 and 20×30 ironically these rules use both of these sizes. It is more a unit of Pike is 8 bases strong. Heavy cavalry are 4 bases strong etc, which is rather alien to me now I come to think of it.

It will probably do me good to stretch my wings a bit and do something different.

Apologies for the rambling… probably just tired… tomorrow is another day…. having just noticed the time,I am now into the tomorrow I just mentioned .

10 thoughts on “Cost versus Aesthetics

  1. I tend to fit around what I already have or can live with! In theory, my 19th Century infantry units should consist of four “bases” arranged 4 x 1 in column and 2 x 2 in line – I just use movement trays that take 3 x 4 figures (that’s 12 in case your maths is a bit rusty at this time of the day) and arrange it short side normal to direction of travel to represent moving in column and long side parallel to the enemy when its in a firing line. I use markers to represent how many bases are left when casualties are taken, which is not ideal but works well enough.

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