Characters for the ‘One Ring’

I eventually got around to glueing the One ring characters together.

We have two elves and a human. Two have their main weapon as a spear and the other as the bow. All are armed with a bow but only one has it as a primary weapon.

I am going to add in an NPC to allow the players to have only one travel task each.

It will probably be a hobbit or a ranger. As two are elves I will avoid a dwarf.

The Best Laid Plans…Do You Want To Know More?

Some famous Scottish blokey wrote thus…

The best laid schemes o’ mice an’ men
Gang aft a-gley,

So if you remember yesterday’s post, where I waxed lyrical about how I was going to (and I quote)…

“My plan therefore is to try and keep to one thing at a time. As I am not doing a One Ring for a while my Patreon models will keep as will my Neolithic hunter models (that haven’t been printed yet). So here goes. I will endeavour to get all of my samurai 6mm terrain painted and sorted ready for some games. I have a 6mm army so then I can use them in that.

After that get The Khmer army painted and based so that the Samurai have someone historical to fight. After this get the 15mm Samurai miniatures and terrain finished, then move back to get the 6mm Baccus army painted. This way I am not getting bogged down on one project, but I need stuff done. A few people have been doing a tray at a time. I really think that I am going to need to do that to keep me focused. Wish me luck!”

So how am I doing so far? Well have a guess!

Knackers here totally forgot that he was supplying the Arachnids for the Starship Troopers game tomorrow. So instead of painting fences or teeny tiny Samurai, I have been building giant bugs, what makes it worse is that I am building the things that will cause my character’s demise. How crap is that!

So far I have five warriors here, plus two more in the shed, these are the first two hopper bugs out of the six I have. I also have a Tanker and a Plasma bug and half a dose Firefries. We are going to die! For tomorrow these are going to have to be bare plastic, I will try and get them painted over the weekend. I still have another ten warriors to make in this box, I honestly doubt I will need the two boxes still in plastic.

Funnily enough I nearly sold these off a few months ago as I never thought that I would ever get around to using them.. silly me!

Today however I was shared some images of some Lego Bugs, , Troopers and a troop dropship… might just have a peek at them…no painting required! 😉

Unclean, Unclean

So today has mostly been spent in bed, with odd foray to the bathroom or kitchen. I slept until 13.45 and have somehow managed 1200 steps on my fit bit.

Luckily the 3D Printer was nearby, so it hasn’t been totally unproductive day.

Five done with the sixth on the way. These are going to be Christmas gifts for my class.

I also spent this afternoon reading the rules for this…

I am getting the hang of them apart from the unskilled roll rule…

As soon as I copied this it made sense… each skill is based on an attribute… so strength attribute has close combat, heavy machinery and stamina as skills. You have 14 attribute points to spend between 4 attributes and then 10 skill points to share between 12 skills. In the game you add base attribute and then skill level. This gives you the number of D6 you roll. So if you don’t have the skill you are reduced to the attribute alone.You are allowed to push you luck by rolling stress dice based on your stress level. This increases the the likelihood of succeeding, but also rolling one’s which is bad. Up side is you don’t need to roll a dice for mundane things. Field stripping an M41A prior to a drop is easy, doing the same thing whilst the barricades are being overrun by Xenomorphs is a totally different thing.

Having read a bit more, further into the book each time you roll a dice you add the stress level dice too, getting a one means there is chance that your character panics. The system here is add a d6 score to the stress level and read off the chart. This runs from no effect up to catatonic. Mostly this only lasts for a single round, but if the score is high enough then the results can permanent.

Reading the pre generated game (cinematic) chances of survival for the players is pretty slim! It starts off on a small moon LV-426 in the terraforming facility of Hadley’s hope… whatever can possibly go wrong!

I cracked open the card pack too

There are:

22 weapon cards,

20 Character cards,

3 vehicle cards

10 initiative cards.

The weapon cards do have multiples so a number of repeats in there. There seem to be 20 separate characters who are used in the 2 published adventure modules, but are also useful as NPC’s

Three vehicles are the Cheyenne dropship, the Apc and the Daihotai 8×8 civilian tractor.

The initiative cards are simply numbered 1-10 so you can see what order people go in.

I am toying with the idea of printing the troop APC as well as some civilian vehicles. I have some civilian ones already downloaded from Thingiverse and RPG now, these were going to be for Starship Troopers so useful for both…

The other thing I have already is a shuttle craft..civilian, but still something useful for both games…

Tomorrow is my two youngest children’s Christmas play, with my eldest having a bean feast soirée. Not sure how much I will get tomorrow.

Night Off…

Tonight I was being Dad’s Taxi, so by time I got home, washed the dishes etc. I couldn’t really be bothered, plus I had a parcel in the post.

I totally forgot I pre ordered this 😂

It has s a lovely book with good atmospheric illustrations…

It came with a host of extras too…

the map itself is huge.

So after watching one hit wonders from 1968 to 2005 on YouTube I read the rules..

Sad thing is a lot of the one hit wonders I really liked!

Tomorrow I will get back to painting something 👍

No Painting Tonight

Well, as expected, I managed to paint nothing tonight.

I have been building a lean to greenhouse for my mother in law, then came back and turned straight around to get my daughter to her party. I just got back in and quite frankly can’t be arsed to paint anything.

As I was waiting I did some work on my RPG I will be running tomorrow.

Yes we are back off to middle earth. I put a Facebook post up on the club asking if anyone was interested… eight people put their names forward so I am likely going to be running two sessions to fit everyone in. Some people may not like the system whilst others do so I will have to see how many stay the course of the campaign.

The following photo was taken in a cafe, so it is a little washed out.

Tomorrow will be a one off to get people going (some people can’t make it this week) so we will begin proper next weekend.

Gaming, Not Painting

No painting tonight but we did get a bit of gaming in. The characters are attached to a trade caravan and are attempting to find the murderer of a ranger.

Here we have the caravan. All but the horses and a single figure are printed.

The attack of the wolves caused a bit of consternation with an elf fighting alongside a dwarf before it became fashionable in Middle Earth.

Okay the dwarf had gone into a beserk rage and had charged the nearest wolves, he happened to see them before he saw the elf. Luckily the dice was on the side of the elf as the dwarf charged off rather than turning his attention to Tauriel.

But will they catch the killer before they get to Bree, that is the question.

The Eye of Sauron is Watching You

Funniest night I have had running an RPG tonight.

The party of four having braved the Midgewater marshes, managed to successfully locate the lost barrow. After that it all went rapidly down hill. ”Twas a simple task!” Climb down a rope have a mooch about, see what all the fuss is about. Climb back out….Problems…. in the ‘One Ring’ RPG an eye of Sauron on the D12 is a bad omen. Firstly it gives one zero points for that dice and secondly it increases the knowledge of the whereabouts of the party to Sauron who will direct his power to thwart them. This can be a warband of orcs or the ‘world’ turns against them. Think Cahadras in the Lord of the Rings. The Threshold in the area they were in was eighteen…They started the session with six. Less than an hour later they were up to fourteen.

The big problem was, firstly they had to climb down a rope into the barrow. The graceful elf of Mirkwood went first. She threw her four dice (3D6 and her D12) she needed a mere 12 due to her athleticism… the eye of Sauron and a grand total of four points. Down she fell… winding herself in the process. the hobbit Hoban rushed to her aid, got another eye and fell in too… luckily he landed on something soft … the elf. The ranger managed to get in without any problems at all.

Hoban then fell through a weakened floor to a flooded lower level, nearly drowned but was fortunate enough to be rescued by the party and also managed to accidentally grab some treasure on the way out.

If you thought getting in was bad, getting out was worse. Never have I seen so many failed roles, every failure involved an eye.

A cursed rope was blamed…it was a nice normal rope to begin with but it must have somehow become tainted as they couldn’t get out of the barrow. After eventually escaping they met some baddies, beat them, rescued a major NPC and threw a lot more eyes…. the weather turned against them and the normal rule of needing was overruled meaning an 18 was required. So wet, bleeding and footsore they struggled back to Bree.

All in all a hoot of a night.

Wood Elf

My daughter has joined our gaming group and is playing a wood elf character in our One Ring campaign. Being a kind father that I am I purchased a miniature for her and am now painting it.

Still a very long way to go, but I am getting there slowly.

We did have a lot of fun on Hero Forge making up characters but at $10 for the download and $20 for a physical version we went for the cheaper option of £3.25 for a reaper bones mini.

Whatever happened to ‘Forgotten Forces Friday’ Wednesday

Yeah, with being off work and then with the run up to New Year I forgo all about FFF.

So to make amends and to allow me to return these to their box in the shed I give you Sci Fi Zombies.

These fine chaps were part of a role play game for Necropolis. They were a mix of GW plastic zombies and catachan jungle fighters.

A great setting by my mate Wiggy. It is a military Sci Fi system set on the Planet Salus and is the final place where mankind has a hold. The Rephaim ( the dead ones) are an alien race of undead beings whose sole aim is to exterminate all life on Salus.

The players take on the role of a soldier of the Sacri Ordines of the third Reformation Church and are instrumental in the crusade to hold back the undead.

I really enjoyed playing this, it isn’t, however, a game where you should get too attached to your character. What with the undead and the corporations trying to undermine the church and each other, then it is a pretty deadly campaign setting.

My character was a knight Scout of the Ordo Templi Novi (Templars). Somehow I survived even though I had taken the sacred vow ‘Non Receptus, Non Concedere’ no retreat, no surrender.

A good write up of the setting can be found here.

Cardboard Heroes

Tonight I was working Late (ish) on converting the old byre (I took this photo earlier in the day).

Then after tea and a bath, followed by a family DVD night I had no chance to paint anything.

Instead my daughter and I had a look through our RPG bag.

Behold… our figure storage for all of our heroes, baddies and NPC’s

This little lot holds around 60 ‘figures’ and could quite easily hold around 500 more!

They are all card from the very talented Okum Arts. I used to use plastic and metal figures and these took up time to paint and space to store. One day I had an epiphany and I started hunting for flats. Eventually, after a fair bit of searching on RPGNow. I found a style I really liked. They were bright and colourful and a little bit cartoony.

To my mind David Okum was the artist I was looking for. The good thing about the card minis is that one can print as many as you like.

So let’s have a look at our heroes first.

A ranger, a wood elf of Mirkwood and a couple of hobbits from the Shire

These four have battled many foes around Bree.

Some of them are below:

Orcs and Wargs


Another thing I like about these is that the colours can be changed to add a bit of variety. These are green and grey, but there are about four different shades to choose from.

Civilians – with the layering option weapons can be removed, really handy if you want unarmed characters to stand out.

There are lots of races to choose from, I think I pretty much bought them all

Occasionally I need a troll or four!

I seem to have misplaced my ents, which is a bit of a pain as they are really good too.

As you might have guessed I like my Tolkein and the Roleplaying game that hits the spot in my mind is…

Moving away from the RPG side of things…. to

One of the other things I bought from Okum Arts was an awesome winter game called Snowball wars. This fun little game has everything you need apart from dice to allow you to print and play. We haul it out every winter and the kids all gang up on me.

Hopefully tomorrow I will get something painted.