Well when I was South I picked up the game for £12. This evening I decided to give it a try. The premise was cool. Third person Alien shooter, various missions co-op or single player.

Frankly, I was disappointed. Now it definitely isn’t Alien Isolation, this one is more of a shooter and for me it got boring very quickly. I persevered and got a fair old way through the first mission, managing to fire around a  whopping 1500 rounds on the old pulse rifle. That in itself says it all… disclaimer… my accuracy wasn’t brilliant on the swarm levels!

I stopped using the pulse rifle and switched to my shotgun for those close encounters.

Basically the game is as follows:

The game contains four story campaigns with three missions each, and the player is accompanied by two allies who can be controlled by another player or by an AI. There are five levels of difficulty and twenty types of enemies, and weapon customization and character progression are present within the game.

The synthetic marines were quite interesting. Sadly there were some other synthetics in the game that reminded me of the Working Joe’s in Isolation. At least these ones fell over when shot.

I will play some more this weekend and see what I think. I basically got it for further ideas for my Aliens RPG.

One thought on “Aliens – Fireteam Elite

  1. I haven’t yet played it myself but I believe it comes into it own much more when you’re playing co-op with friends as opposed to playing it in single player with bots (or potentially even with randoms).

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