Characters for the ‘One Ring’

I eventually got around to glueing the One ring characters together.

We have two elves and a human. Two have their main weapon as a spear and the other as the bow. All are armed with a bow but only one has it as a primary weapon.

I am going to add in an NPC to allow the players to have only one travel task each.

It will probably be a hobbit or a ranger. As two are elves I will avoid a dwarf.

Printing not Painting

I had a parent council meeting this evening so didn’t leave work until 20.50 so needless to say I am a bit pooped and seriously could not be bothered to do anything. I did rescue some miniatures of the print bed and cure them and the ones from this morning…

So here we have four of the Nazgul in their human form…

The one with the spear has a bit of a curl on the bottom of the shield as well as a bit of a bend on the end of the spear. I am not sure why this has happened, a similar thing happened to the Hero Forge shield too…

Well actually, the bottom of the shields were missing in both of the miniatures above.

Some More on the Fellowship

I managed to get a bit more done on the Fellowship. Pretty much finished Gandalf and Boromir and made a start on Legolas and the Bree Guard.

As you can see I managed to get a bit more done on the cat too.

I spent some of this evening slicing some more miniatures. This month’s Patreon reward is the attack on Weathertop. With Aragorn wielding his two torches and a number of Nazgul, these are seen in their ‘human’ form as opposed to their black cloaks. I am doing the dismounted version of the one I reprinted the other day.

The first two should be ready tomorrow morning.

One of the two I am printing

Starting in the Fellowship

Today I managed to get the fellowship and Bree chaps sprayed and the. This evening I made a start. I decided to go with Gandalf first as he was a pretty easy colour choice, but me being me just had to start with others too…

I nearly finished Gandalf, the dogs are getting close too, but there is still a fair old way to go on Boromir. The wargames club has a competition again this year so my Fellowship (plus extras) will probably go in there.

The other thing I did was to mooch around and find some undead for a Mordheim warband…

Now I also have enough plastics to make a human warband or two. I also found a priest of Sigmar which was originally purchased for the game. Terrain will be a bit of a problem straight off, but I do have some cardboard buildings that I made for Frostgrave, not to mention some MDF ruins too.

My little boy has just got me back into Fallout 4. So if he is interested then I might actually buy the board game and see if he is interested.

No Painting Tonight

Well, as expected, I managed to paint nothing tonight.

I have been building a lean to greenhouse for my mother in law, then came back and turned straight around to get my daughter to her party. I just got back in and quite frankly can’t be arsed to paint anything.

As I was waiting I did some work on my RPG I will be running tomorrow.

Yes we are back off to middle earth. I put a Facebook post up on the club asking if anyone was interested… eight people put their names forward so I am likely going to be running two sessions to fit everyone in. Some people may not like the system whilst others do so I will have to see how many stay the course of the campaign.

The following photo was taken in a cafe, so it is a little washed out.

Tomorrow will be a one off to get people going (some people can’t make it this week) so we will begin proper next weekend.

Gaming, Not Painting

No painting tonight but we did get a bit of gaming in. The characters are attached to a trade caravan and are attempting to find the murderer of a ranger.

Here we have the caravan. All but the horses and a single figure are printed.

The attack of the wolves caused a bit of consternation with an elf fighting alongside a dwarf before it became fashionable in Middle Earth.

Okay the dwarf had gone into a beserk rage and had charged the nearest wolves, he happened to see them before he saw the elf. Luckily the dice was on the side of the elf as the dwarf charged off rather than turning his attention to Tauriel.

But will they catch the killer before they get to Bree, that is the question.

The Eye of Sauron is Watching You

Funniest night I have had running an RPG tonight.

The party of four having braved the Midgewater marshes, managed to successfully locate the lost barrow. After that it all went rapidly down hill. ”Twas a simple task!” Climb down a rope have a mooch about, see what all the fuss is about. Climb back out….Problems…. in the ‘One Ring’ RPG an eye of Sauron on the D12 is a bad omen. Firstly it gives one zero points for that dice and secondly it increases the knowledge of the whereabouts of the party to Sauron who will direct his power to thwart them. This can be a warband of orcs or the ‘world’ turns against them. Think Cahadras in the Lord of the Rings. The Threshold in the area they were in was eighteen…They started the session with six. Less than an hour later they were up to fourteen.

The big problem was, firstly they had to climb down a rope into the barrow. The graceful elf of Mirkwood went first. She threw her four dice (3D6 and her D12) she needed a mere 12 due to her athleticism… the eye of Sauron and a grand total of four points. Down she fell… winding herself in the process. the hobbit Hoban rushed to her aid, got another eye and fell in too… luckily he landed on something soft … the elf. The ranger managed to get in without any problems at all.

Hoban then fell through a weakened floor to a flooded lower level, nearly drowned but was fortunate enough to be rescued by the party and also managed to accidentally grab some treasure on the way out.

If you thought getting in was bad, getting out was worse. Never have I seen so many failed roles, every failure involved an eye.

A cursed rope was blamed…it was a nice normal rope to begin with but it must have somehow become tainted as they couldn’t get out of the barrow. After eventually escaping they met some baddies, beat them, rescued a major NPC and threw a lot more eyes…. the weather turned against them and the normal rule of needing was overruled meaning an 18 was required. So wet, bleeding and footsore they struggled back to Bree.

All in all a hoot of a night.