I spent some of today building my TT combat MDF stuff. I will discuss this in another post tomorrow.
So I got the lifter finished this evening…
When I say finished, I think I may need a bit more rust on the side panels… I evidently forgot! As with the combined harvester, this has a skeletal pilot.
I also got some more done on my scouts…
I will hopefully carry on with the scouts and MDF terrain tomorrow.
So this evening I decided to crack on with the walker and got on quite a long way…
Still the metalwork to do followed by the muck and rust.
No while painting these I came across a rather ‘orrible realisation.
Well if you remember ages and ages ago when I first got into Speedpaints there was a problem with reactivation. So when I got Speedpaints 2.0 I gave one of my school leavers my 1.0 with the caveat that they would reactivate. Fast forward ten months and I am painting my miniatures…. remember this painted dude in the foreground?
Well that yellow paldron kept reactivating whenever I put white over it as I decided to go with yellow. I did think it was a bit odd… This evening I may have worked out why!
Note the bottle on the left has that 2.0 visible and the one on the right doesn’t… the blue arrived last week. The red was my upgrade in the past. I am now confused… did I give my upgrades to my leaver or is the 2.0 a new thing on the bottles. I really cannot workbout how i managed it if i did…If anyone knows about the 2.0 please let me know. Since typing this, I did a bit of checking around and it would seem the first run of 2.0 were using original labels, so I did seem to have given away the 1.0. Which then begs the question…why the reactivation?
Well it was moral support day for my daughter. She revised and I painted. I managed to get this terrain piece finished.
I decided to go a bit mental with the rust. Well it has been sitting in the field a good while.
If truth be told I am a bit Happy with this.
I got a parcel today, six new Speedpaints and a carry case to put them in… I also decided to shove the spare bottles that i had lying around in it too. Somehow I found a lot.
I kind of thought it would have my Contrast paints in there as well as my Speedpaint metallics… so much for that plan. To be fair some of these need to be put back into the shed as I haven’t used them un months… probably years since I used the washes.
I also got some terrain bits too…
Yeah I know I could probably find the files to print something similar or indeed actually craft it myself, but this seemed cheap so I went for it instead.
My youngest wanted to have a go at “slap chop’ so I sprayed everything black including my combined harvester.
I fully intended to do a lot more this evening, but can you guess which pillock forgot to take his meds!
I did manage a smidge of something else…
I thought the big ‘Nid bases needed something on them. I, therefore, built a casualty in 3D builder. I then used Greenstuff to make the wound (a wound sounds a little trite, for what has happened to this poor sod).
His back is flat to allow it to fit onto the base. I am hoping it will look more natural when it is embedded into the basing material.
Technically the above is a weaponised vehicle with saw blades on the front. I left them as is I have no idea what future crops will be grown. It is meant to have flamers on three hard points… I just left them off as this is intended for a terrain/cover piece
I also put together a pile of Printed Battle Brothers. Eight Scouts on the left and six marines on the other. Oh and the little Erroish Dude at the back gives an idea of the size of the vehicle.
So I had a go at reducing the big clanky bloke to fit in with 20 mm miniatures. So a drop of about 65% this is one of the beauties of 3D printing. My only concern with this is that it might have a void inside that has liquid resin in. Tomorrow I investigate. This was my proof of concept. The original had a number of drain holes, the scale reduction means they are now too small to be useful. The scale reduction might mean any void is now miniscule and the resin cured through the walls. To be honest it’s an easy fix. I electronically cut it in half to see what is inside and fill it or add my own larger drain holes.
I got the lighter walker finished too… not sure if I want the lid to be openable or not. It looks cool like this but then I have to paint the pilot.
Talking of painting… I also managed to dry brush this lot this evening…
I already hate them lol! Tomorrow I do a next layer of white. As these are going to be green I went for a green on the first dry brush.
Well because I am a total sucker and project creep is evidently a thing I decided to set about doing a cult army to go alongside the Tyranids
I decides on a little mobile firepower
This is him next to the Big fella
He is missing his port weapon and exhausts. Not because they failed, because twit boy here forgot the exhaust and then printed the rockets to go on the starboard side too.
The Tyranids are all undercoated black and I have the necessary paints and brushes for the dry brush phase. If I am being honest, I am not looking forward to this.
I am going to go for a bright green body and a bone coloured carapace…well that’s this evenings thought… yesterday was bone and grey… who knows what tomorrow will bring