This evening I christened the painting table and managed to throw some paint on some of the (started) knight miniatures.
I have actually repainted a few bits as well as adding some fresh colours.
Now I have started having a smidge of an interest in painting a bust or two. Because I am a pillock I will give the one coat paints a go. The beauty of the printer is that if the result is naff then I can print another if I don’t just respray it.
So yesterday I said that I had ordered new printers. This is one of the reasons why.
I printed twelve pumpkins for my mate…
Now the more mathematically aware of you may reason that either I am really crap at counting or that there may have been some issues with the print.
In fact I printed them twice, I actually turned the Vat around to see if it was the FEP. Funnily enough I got the same number second time around.
Both times I lost five of them. I used heavy supports and printed at an angle, but still had failures.
I also had some weird extrusions too…
So as these are the same two in the foreground it may be that particular model. I have two of the larger ones and the one not shown is fine.
If you look at the mounted one below, they have a failed sword, I have had to print numerous heads and shields for the knights too.
I will have a proper check of the machine to see what may be the cause. But I am getting about 25% of the build plate that fails about 75% of the time.
This evening I was knackered… the poly myalgia does make me tired at times. So rather than lots of swearing as I was trying to paint anything. Instead I went for an easy win and stuck miniatures to bases.
My chap to be is in the front with the boat on the helmet. It originally had a sword in it… but I removed it. Sadly I removed the tail too. I managed to use an old Mordheim archer arm to repair the damaged print (second from left).
I will get these sprayed tomorrow and hopefully get on with the painting.
So when I got up this morning I had another try at making a human figure. Again I did this from memory and had my own internal hand holding. This is my MKIII and is an improvement on the earlier iterations.
So this took me about an hour from cube to final figure… not super fast, but so much faster than the previous versions.
This evening I took a cube in Blender and ended up with the Hunchback of Nôtre D’âme…
This is the first time I have managed to do anything like this. Is it perfect, hell no… can you tell what it is meant to be… well it is meant to be humanoid so I will let you decide.
This involved no sculpting… it was using only the editing tools of move, extrude, rotate and scale. I used the mirror tool to make it symmetrical.
Am I super happy with it… no. Am I super happy with myself… yes!
This is the start. This was done by myself after watching lots of tutorials. I tried to remember what to do and am pretty chuffed that I didn’t have to go back and watch anything. My proportions are off, this will take a bit of practice to get sorted. I could add a picture in the background to help… something else to learn.